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Devlog
Baristar Devlog #5 - Goals, Narrative, Flashing Hands
June 29, 2020
by
thenewtropic
#baristar
Introducing the story! It will only happen if you start a new game, but the first cinematic is now in the game. I have a story planned out, it might take a while to get around to being fully implement...
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Baristar Devlog #4 - Rats, Currency, and Noises!
June 24, 2020
by
thenewtropic
This update brings a personalised currency to creating a new save (if you have a save already, you won't have a currency symbol - I didn't put one in by default as it should not be possible to reach t...
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Baristar devlog #3 - Upgrades!
June 17, 2020
by
thenewtropic
#baristar, #upgrade, #shop, #save, #user
The card shop and upgrade system is live! The save/load system is now live! Cleanliness indicators are also live! Spent the time since the last devlog finishing up the code and images for the new card...
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BARISTAR Devlog #2
June 11, 2020
by
thenewtropic
Spent the last couple of days working on the save/load system and a basic card shop. The save load system is fairly simple to implement and actually quite fun to work on, all things considered. The sh...
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Tutorial Added
June 08, 2020
by
thenewtropic
#update, #changelog, #tutorial
I have been slightly dreading adding a tutorial to the game, but I'm not sure why. It turned out to be a lot easier than I had planned for (it's literally just showing and hiding UI elements). I spent...
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BARISTAR Devlog #1
June 07, 2020
by
thenewtropic
#Devlog
I plan to keep a log of development, design decisions and some solutions to problems I encounter as I make this game. It will be a hobby project until either a) it's clear that it's an unfeasible proj...
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