Tutorial Added
I have been slightly dreading adding a tutorial to the game, but I'm not sure why. It turned out to be a lot easier than I had planned for (it's literally just showing and hiding UI elements). I spent most of the time adding a playable card amount indicator to the Submit button, because that led to a bug with how I was implementing the Teamwork card.
I spoke with a barista friend about some potential new ideas, which led to a loyalty card idea, which I might use to keep track of the days you've played and offer small benefits like starting days with a coffee already prepared, or a capable night shift that cleans up for you. Or it could become a new card you can play to increase customer count, or make certain customers double tip...
Another card idea she had was upselling, which I think is great. I can throw that one in no problem, maybe a 50% chance at a triple priced drink for a small energy cost.
Changelog:
- Added tutorial
- Added an indication of how many cards you can play
- Fixed Teamwork
Files
Baristar
Card-based Coffee Shop Management
Status | Prototype |
Author | thenewtropic |
Genre | Card Game |
Tags | coffee, Management |
Languages | English |
More posts
- Baristar Devlog #5 - Goals, Narrative, Flashing HandsJun 29, 2020
- Baristar Devlog #4 - Rats, Currency, and Noises!Jun 24, 2020
- Baristar devlog #3 - Upgrades!Jun 17, 2020
- BARISTAR Devlog #2Jun 11, 2020
- BARISTAR Devlog #1Jun 07, 2020
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